Our second main character in our upcoming game goes by the name of Alt. He is the engineer that assists Manix in piloting their war machine. Stay tuned for more great art from the art team!
Ross Maver whizzed past as he maneuvered around the steps and up the ramp. Didn’t that man used to do something with the Arms? The dimming light was radiating from the hole in the wall, sprinkled with floating particulate and dust. Easier to take the front door. That was his name, Casey. That man had
I simply must begin this post with a deep apology to you, dear readers. I’ve been away from the blog for too long, working on items both game-related and not, and I do not want to shirk that responsibility without acknowledging my lack of presence, and the associated sadness I’ve experienced by being away this
Howdy y’all. This week is a really special week for reveals, as we’ll be introducing you to two of the main characters in the game(s) we have planned for you. In order to give everyone the appropriate amount of space, I’ll be releasing the magical stylings of our art posting this Thursday in three separate
Fearful that his family’s abrupt exit might direct Casey’s attention on to him, he sat motionless and settled his eyes on the seat back of Maver’s roller, pretending to pay no mind. The caretaker. That was it. Casey. Beastly man. Don’t think anything, he reminded himself, hide your scent of life. He admired whoever came
Hello world! My name is Angel Martinez and I am a designer for Lockeblade Interactive. I mange the visual fidelity of our companies brand and assist on any other visuals needed like concept art. This design is planned as a flag/emblem for one of the two major factions of the world we are building. The future looks awesome
Greetings one and all! Before I dive into what will probably be a rather short update, I simply must give a huge round of applause (not unlike this) to our art and writing teams for their contributions the past two weeks. Each of them have been working on those pieces in their individual (perhaps collective?)
Catamus-Prime here! My current position at Lockeblade Interactive is a concept artist, but I’m mostly dabbling in Character Design right now (which I am incredibly honored and immensely excited to be saddled with!) But to simply create a new world is my passion, and in fact has always been an enormous part of my artistic